Pixel

GAME Console Concept – 2016

As part of the release of the PlayStation 4 PRO, I was asked to explore new possibilites of storytelling through basic PS core UI elements like the loading indicator and the symbol shapes. And around this, create a simple concept of design language that could work across platforms (console, web, and mobile) and unify the PlayStation brand as possible. Below are some preliminary explorations of my work in progress.

 

My Role: Concept, Direction and Animation.

00ConceptPixel

00PixelLoadingCompact

00PixelLoadingCompact

00PixelLoadingCompact

00PixelLoadingCompact

03PS_Music

Summit

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